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Wednesday, 10 November 2010

Summery of year 2

During my second year i had to make my most important decision, interactive media or virtual environments it was no easy decision and came with lost of sleepless nights but eventually i got their. Below are the projects i covered over the year and my outcomes for them. Oh iv not included the spp stuff because i don't feel its relevance.


Projects Term Two


Up Above Down Below-
Design a roller coaster that takes you to either outer space or under the ocean.


A roller coaster in space, not much else to say about that really.

Verdict: Quite happy with this.


Of Bots and Bananas-
For this project we had to design a robot and rig it(put bones inside to help it move). once we had done that we had to think of a way to make it interact with a banana peel... yes that old gag.


basically its the old banana gag with a twist.

Verdict: Quite happy with this.



Card Game-
Also for this term i had to design a brand new card game.


Project Term Two and Three


Fantastic Airport-
This is already on my blog but i suppose it wont hurt having it on twice.
In this project we were to design a full scale airport, a fantastic airport.


I designed an offshore wave powered airport. This design is intended to help preserve land space. i presented it in a minimal style because i wanted it to resemble an architects preliminary model.

Verdict: Very happy with this.


A Nice Cup of Tea-
Again this is already on my blog but i suppose it wont hurt having it on twice.
For this we had to design an original character rig it and animate it making a cup of tea in the most creative way possible.


Basic rundown is Cecil about to make a cup of tea slips on the milk he gets out of the fridge only to wake up in a dream world.

Verdict: Very happy with this.


Board Game-
I had to also build a board game

Tuesday, 28 September 2010

Here We Go

So I'm all enrolled iv got my timetable and ready to go.

Tuesday, 10 August 2010

A nice cup of tea

i should have posted this sooner.

fantastic aritport

this should have been up earlier.

I designed an offshore wave powered airport. This design is intended to help preserve land space.

Sunday, 4 April 2010

Brilliant

Right everyone should remember seeing this video from our first project on this course... EVER it was the Minilogue/Hitchhikers choice video whiteboard animation video that inspired the project, still not got it ok here it is.
http://www.youtube.com/watch?v=u46eaeAfeqw

So to the point of this blog i just this second found a remake of the video and think everyone should see it.
http://www.youtube.com/watch?v=8yK249UWDxM


I think this remake is brilliant, not as good as the original mind you because thats a classic.

Monday, 15 March 2010

Force Five Freakout

Only seven weeks left of class time (9 in total) AHHH

Wednesday, 3 March 2010

Visualisation

Fantastic Airport (This is gonna be a long post)

So i have to design an airport... fantastic airport. The question I have to ask myself is, where should my airport be? what purpose is there for my airport?

Firstly i decided that the ocean would be a good place to start as it would give me an opportunity to learn some new skill such as; realistic ocean textures, daylight systems, and an underwater environment that resembles foggy water.

Secondly why would there be an airport in the middle of the ocean? Because of new Atlantis. Picture this a city under the sea inhabited by millions but how do they get to mainland or how do we get out to there.

My idea is an airport with no runway because that's quite dangerous water and planes don't really mix also the average landing strip is 2 miles long that is a lot of needless modeling so the only planes will be VTOL aircraft, this is probably they way aviation is heading.

Here is a list of learning outcomes and things to consider.
-Utilizing daylight systems
-creating a realistic ocean surface
-creating a fully functioning airport
-create a realistic underwater scene
-foggy/murky
-animals?
-bubbles?
-ruins?

I will put up some of my drawing soon but for now here are some images i have been using to help inspire me.

Sunday, 7 February 2010

Character Research pt 2

I decided that id rather design a mad scientist type character even though i had gotten as far as building my old man in 3Ds Max i looked into mad scientist characters particularly Emmit Brown of the Back to the Future series.


below is the character that i have designed next i will look at different contraptions and other inventions to fill the environment. This characters name is Dr Von Burke

Character Research pt 1

First i thought about maybe creating a character of an old man so i looked around and found some images of old men to use as inspiration when designing mine here is a mood board to show my resources.


Here is the character i designed his name is Cecil