Monday, 15 March 2010
Wednesday, 3 March 2010
Visualisation
Fantastic Airport (This is gonna be a long post)
So i have to design an airport... fantastic airport. The question I have to ask myself is, where should my airport be? what purpose is there for my airport?
Firstly i decided that the ocean would be a good place to start as it would give me an opportunity to learn some new skill such as; realistic ocean textures, daylight systems, and an underwater environment that resembles foggy water.
Secondly why would there be an airport in the middle of the ocean? Because of new Atlantis. Picture this a city under the sea inhabited by millions but how do they get to mainland or how do we get out to there.
My idea is an airport with no runway because that's quite dangerous water and planes don't really mix also the average landing strip is 2 miles long that is a lot of needless modeling so the only planes will be VTOL aircraft, this is probably they way aviation is heading.
Here is a list of learning outcomes and things to consider.
-Utilizing daylight systems
-creating a realistic ocean surface
-creating a fully functioning airport
-create a realistic underwater scene
-foggy/murky
-animals?
-bubbles?
-ruins?
I will put up some of my drawing soon but for now here are some images i have been using to help inspire me.


So i have to design an airport... fantastic airport. The question I have to ask myself is, where should my airport be? what purpose is there for my airport?
Firstly i decided that the ocean would be a good place to start as it would give me an opportunity to learn some new skill such as; realistic ocean textures, daylight systems, and an underwater environment that resembles foggy water.
Secondly why would there be an airport in the middle of the ocean? Because of new Atlantis. Picture this a city under the sea inhabited by millions but how do they get to mainland or how do we get out to there.
My idea is an airport with no runway because that's quite dangerous water and planes don't really mix also the average landing strip is 2 miles long that is a lot of needless modeling so the only planes will be VTOL aircraft, this is probably they way aviation is heading.
Here is a list of learning outcomes and things to consider.
-Utilizing daylight systems
-creating a realistic ocean surface
-creating a fully functioning airport
-create a realistic underwater scene
-foggy/murky
-animals?
-bubbles?
-ruins?
I will put up some of my drawing soon but for now here are some images i have been using to help inspire me.


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